The adventure begins!

Welcome to the world of Pokettohiro! A new action/adventure game developed for Game Boy Color.

A group of brave heroes must gather the fragments of the Magic Crystal to face the evil Black Knight and thus prevent the destruction of the kingdom. But it will not be an easy task, for this they will have to overcome countless obstacles, defeat huge monsters and visit all kinds of places. Will these little heroes be able to restore peace to the kingdom?

Physical editon available

You can get the game in physical format through Broke Studio. This edition includes a high-quality cartridge, box, and full-color printed manual.

Much to discover

Be prepare to discover a huge open world to explore, with secrets and surprises in every corner. Embark on hidden dungeons, forge bonds with villagers and help them solve their problems, discover useful items to progress in your adventure, release imprisoned heroes, and unite them to your cause. Each one has their own unique abilities!

Characters

  • Hero: his swordsmanship is as agile as the wind.
  • Archer: reach distant enemies with great precision.
  • Ninja: his impressive jumps allow him to explore elevated grounds.
  • Mage: she can reveal objects and doors that are hidden in plain sight.
  • Birdman: he defies earthly limitations with the grace of a bird in flight.
  • Fairy: her diminutive size grants her the ability to slip through narrow places.


Features

  • Six playable characters with unique abilities.
  • An expansive and diverse world brimming with challenges.
  • Hidden dungeons with formidable boss encounters.
  • Various side missions to aid the village inhabitants.
  • Countless collectibles scattered throughout the map.

Controls

ACTIONGAME BOY COLORKEYBOARD
MoveD-PadArrow Keys
Jump/InteractAZ
Attack/CancelBX
Open DoorsD-Pad UpArrow Up
MenuStart Enter
InventorySelectShift

Credits

This game has been programed and designed by David Marín,  using Chris Maltby's GB Studio engine and featuring music by Mat Hein https://mat-hein.itch.io/.

Contact

Please send me your comment to:

Instagram @pokettohiro

Twitter @Pokettohiro_CBG

Email info@pokettohiro.com

Web www.pokettohiro.com


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDavid Marín
GenreAdventure
Tags2D, 8-Bit, Action-Adventure, Colorful, Fantasy, Game Boy, Indie, Pixel Art, Retro, Singleplayer

Purchase

Buy Now$9.99 USD or more

In order to download this Pokettohiro! you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Pokettohiro!.rar 88 MB

Download demo

Download
Pokettohiro Demo v3.0.gb 2 MB
Download
Pokettohiro - Demo v3.0 Analog Pocket.pocket 2 MB

Comments

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(+1)

Lovely pixel art!

(+1)

Found you from Eligos' post.  (Started on itch > X > Broke Studio > back to itch.  I thought it was a funny journey.)  I've been hunting GB Homebrew for years.  I can't believe I've not come across this before! Always fun to find there are talented/committed devs I haven't discovered yet!

It looks unbelievably packed and polished.  Will be purchasing soon!  I understand (a bit) how much work goes into a game.  Thanks for all the time and care you clearly put into this!  It really looks incredible!

Thank you so much! There's a great community dedicated to homebrew games, and they do really amazing things. I hope you enjoy playing Pokettohiro a lot! :)

Just beat the game last night, took about 5 hours.  I love the story, audio, sprite work, and the different character options.  

The combat though... not being able to kill the enemy if it hits you but it can damage you again if it uses a different attack (example running into enemy 1dmg then enemy throws a projectile 1dmg) is pretty frustrating.  Also notice that some attacks you do don't register right away which results in you getting hit.  

Overall very fun game!  Would recommend a playthrough.  

I'm glad you liked it :) And thank you for your review! I'll take note of what you mentioned about the collisions and attacks.

Can you include a .pocket build?

Sure! The file for Analog Pocket is already added for both the demo and the full game.

(1 edit)

No digital manual?

(+1)

I just included the digital manual and a wallpaper :)

Awesome! (just now saw your response).