Pokettohiro! (Demo)
The wait is over!
We’re super excited to share that Pokettohiro! is finally available! 🎉
Digital Edition: https://davidmarin.itch.io/pokettohiro
Physical Edition: https://www.brokestudio.fr/product/pokettohiro-gbc/
Thank you for your patience and for all the support during these years of development 😊
I hope you love Pokettohiro!
The adventure begins!
Welcome to the world of Pokettohiro! A new action/adventure game developed for Game Boy Color.
A band of courageous heroes must collect the shards of a magical crystal in order to confront the malevolent Black Knight and thereby avert the kingdom's destruction. Yet, this task will prove no simple feat; they must surmount myriad obstacles, vanquish colossal monsters, and journey through diverse landscapes. Can these diminutive champions restore tranquility to the realm?
Features
- Six playable characters with unique abilities.
- An expansive and diverse world brimming with challenges.
- Hidden dungeons with formidable boss encounters.
- Various side missions to aid the village inhabitants.
- Countless collectibles scattered throughout the map.
Development
Pokettohiro is a game being developed by a single person. It's currently in the final stage, and it's anticipated to be completed in the coming months. In this demo, which lasts approximately one hour, you can experience a small portion of the game's beginning. If you have any feedback, or issue reports, please leave a comment . Thanks for playing!
Controls
ACTION | GAME BOY COLOR | KEYBOARD |
Move | D-Pad | Arrow Keys |
Jump/Interact | A | Z |
Attack/Cancel | B | X |
Open Doors | D-Pad Up | Arrow Up |
Menu | Start | Enter |
Inventory | Select | Shift |
Credits
This game has been programed and designed by David Marín, using Chris Maltby's GB Studio engine and featuring music by Mat Hein https://mat-hein.itch.io/.
Contact
Please send me your comment to:
Instagram @pokettohiro
Twitter @Pokettohiro_CBG
Email info@pokettohiro.com
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (9 total ratings) |
Author | David Marín |
Genre | Adventure |
Made with | GB Studio |
Tags | 2D, 8-Bit, Action-Adventure, Fantasy, Game Boy, Homebrew, Pixel Art, Retro |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Smartphone |
Download
Click download now to get access to the following files:
Development log
- The wait is over!52 days ago
- Demo 3.0 Update and Physical Edition!May 16, 2024
- Final Demo v2.0 Update!Aug 18, 2023
Comments
Log in with itch.io to leave a comment.
Looks amazing so far! I loved its art style a lot, and im really looking forward to play the full game!
Still, ive found some annoying issues while playing:
And thats pretty much it, again, i love this game and i just want it to improve in the future, so keep up the good work!
Thanks for your comment!
Some of the problems you mention, such as the change of direction in the air, have already been fixed after the demo.
What you say about the signals is something that I have been thinking about changing for a while. Intuitively people tend to press the A button to interact, but it's definitely annoying at times to jump.
Regarding the archer, since there are six characters I try to maintain a balance between all of them without any of them being overpowered. The final settings will possibly vary a bit from the demo.
Thank you very much for taking the time to play the demo in depth and do this detailed analysis.
I hope you enjoy the final game!
Looks so good! Launch date?
Thanks for playing! It may be finished by the end of the year.
This already looks so damn promising, can't wait! :)
Thanks! I hope you enjoyed the demo :D