Found you from Eligos' post. (Started on itch > X > Broke Studio > back to itch. I thought it was a funny journey.) I've been hunting GB Homebrew for years. I can't believe I've not come across this before! Always fun to find there are talented/committed devs I haven't discovered yet!
It looks unbelievably packed and polished. Will be purchasing soon! I understand (a bit) how much work goes into a game. Thanks for all the time and care you clearly put into this! It really looks incredible!
Thank you so much! There's a great community dedicated to homebrew games, and they do really amazing things. I hope you enjoy playing Pokettohiro a lot! :)
Just beat the game last night, took about 5 hours. I love the story, audio, sprite work, and the different character options.
The combat though... not being able to kill the enemy if it hits you but it can damage you again if it uses a different attack (example running into enemy 1dmg then enemy throws a projectile 1dmg) is pretty frustrating. Also notice that some attacks you do don't register right away which results in you getting hit.
Overall very fun game! Would recommend a playthrough.
← Return to Pokettohiro!
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Lovely pixel art!
Found you from Eligos' post. (Started on itch > X > Broke Studio > back to itch. I thought it was a funny journey.) I've been hunting GB Homebrew for years. I can't believe I've not come across this before! Always fun to find there are talented/committed devs I haven't discovered yet!
It looks unbelievably packed and polished. Will be purchasing soon! I understand (a bit) how much work goes into a game. Thanks for all the time and care you clearly put into this! It really looks incredible!
Thank you so much! There's a great community dedicated to homebrew games, and they do really amazing things. I hope you enjoy playing Pokettohiro a lot! :)
Just beat the game last night, took about 5 hours. I love the story, audio, sprite work, and the different character options.
The combat though... not being able to kill the enemy if it hits you but it can damage you again if it uses a different attack (example running into enemy 1dmg then enemy throws a projectile 1dmg) is pretty frustrating. Also notice that some attacks you do don't register right away which results in you getting hit.
Overall very fun game! Would recommend a playthrough.
I'm glad you liked it :) And thank you for your review! I'll take note of what you mentioned about the collisions and attacks.
Can you include a .pocket build?
Sure! The file for Analog Pocket is already added for both the demo and the full game.
No digital manual?
I just included the digital manual and a wallpaper :)
Awesome! (just now saw your response).